home *** CD-ROM | disk | FTP | other *** search
/ The Games Machine 83 / XENIATGM83.iso / Team Alligator / talligsld.exe / TeamAlligator / App.fbk next >
Text File  |  1999-11-22  |  7KB  |  292 lines

  1. SIMISA@@@@@@@@@@JINX0f0t______
  2.  
  3. blend_config (
  4.  
  5.     blend_config_header ( 1 )
  6.  
  7.     filtermode_cfgs ( 0    )
  8.  
  9.     blend_mode_cfgs (
  10.         9
  11.  
  12.         blend_mode_cfg "BlendMode-IntensityRamp" (
  13.             00000000 TEXBLENDING_LEVEL_0 0
  14.             SBLEND_DESTCOLOUR SBLEND_SRCCOLOUR
  15.  
  16.             texture_stage_progs (
  17.                 1
  18.                 texture_stage_prog (
  19.                      STOP_SELECTARG2 STA_TEXTURE STA_CURRENT
  20.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  21.                 )
  22.             )
  23.         )
  24.  
  25.         blend_mode_cfg "BlendMode-Mod-Mod2X" (
  26.             00000000 TEXBLENDING_LEVEL_6 0
  27.             SBLEND_NONE SBLEND_NONE
  28.  
  29.             texture_stage_progs (
  30.                 2
  31.                 texture_stage_prog (
  32.                      STOP_MODULATE STA_TEXTURE STA_CURRENT
  33.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  34.                 )
  35.                 texture_stage_prog (
  36.                      STOP_MODULATE2X STA_TEXTURE STA_CURRENT
  37.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  38.                 )
  39.             )
  40.         )
  41.  
  42.         blend_mode_cfg "BlendMode-Mod-AddSigned" (
  43.             00000000 TEXBLENDING_LEVEL_6 0
  44.             SBLEND_NONE SBLEND_NONE
  45.  
  46.             texture_stage_progs (
  47.                 2
  48.                 texture_stage_prog (
  49.                      STOP_MODULATE STA_TEXTURE STA_CURRENT
  50.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  51.                 )
  52.                 texture_stage_prog (
  53.                      STOP_ADDSIGNED STA_TEXTURE STA_CURRENT
  54.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  55.                 )
  56.             )
  57.         )
  58.  
  59.         blend_mode_cfg "BlendMode-Embossbump-Pass1" (
  60.             00000000 TEXBLENDING_LEVEL_4 0
  61.             SBLEND_ONE SBLEND_ZERO
  62.  
  63.             texture_stage_progs (
  64.                 1
  65.                 texture_stage_prog (
  66.                      STOP_SELECTARG1 STA_TEXTURE STA_DIFFUSE
  67.                      STOP_DISABLE STA_TEXTURE STA_DIFFUSE
  68.                 )
  69.             )
  70.         )
  71.  
  72.         blend_mode_cfg "BlendMode-Embossbump-Pass2" (
  73.             00000000 TEXBLENDING_LEVEL_4 0
  74.             SBLEND_ONE SBLEND_ZERO
  75.  
  76.             texture_stage_progs (
  77.                 1
  78.                 texture_stage_prog (
  79.                      STOP_SELECTARG1 STA_TEXTURE STA_DIFFUSE
  80.                      STOP_DISABLE STA_TEXTURE STA_DIFFUSE
  81.                 )
  82.             )
  83.         )
  84.  
  85.         blend_mode_cfg "BlendMode-Embossbump-Pass3" (
  86.             00000000 TEXBLENDING_LEVEL_4 0
  87.             SBLEND_DESTCOLOUR SBLEND_SRCCOLOUR
  88.  
  89.             texture_stage_progs (
  90.                 1
  91.                 texture_stage_prog (
  92.                      STOP_MODULATE STA_TEXTURE STA_DIFFUSE
  93.                      STOP_DISABLE STA_TEXTURE STA_DIFFUSE
  94.                 )
  95.             )
  96.         )
  97.  
  98.         blend_mode_cfg "BlendMode-Mod2X-AddSignedComp" (
  99.             00000000 TEXBLENDING_LEVEL_6 0
  100.             SBLEND_SRCALPHA SBLEND_ZERO
  101.  
  102.             texture_stage_progs (
  103.                 2
  104.                 texture_stage_prog (
  105.                      STOP_MODULATE2X STA_TEXTURE STA_DIFFUSE
  106.                        STOP_SELECTARG1 STA_TEXTURE STA_DIFFUSE
  107.                 )
  108.                 texture_stage_prog (
  109.                      STOP_SELECTARG2 STA_TEXTURE STA_CURRENT
  110.                        STOP_ADDSIGNED STA_TEXTURE_CMP STA_CURRENT
  111.                 )
  112.             )
  113.         )
  114.  
  115.         blend_mode_cfg "BlendMode-BumpEnvMapSpec" (
  116.             00000000 TEXBLENDING_LEVEL_6 0
  117.             SBLEND_NONE SBLEND_NONE
  118.  
  119.             texture_stage_progs (
  120.                 3
  121.                 texture_stage_prog (
  122.                                          STOP_MODULATE STA_TEXTURE STA_CURRENT
  123.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  124.                 )
  125.                 texture_stage_prog (
  126.                      STOP_BUMPENVMAP STA_TEXTURE STA_CURRENT
  127.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  128.                 )
  129.                 texture_stage_prog (
  130.                      STOP_ADD STA_TEXTURE STA_CURRENT
  131.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  132.                 )
  133.             )
  134.         )
  135.  
  136.         blend_mode_cfg "BlendMode-BumpEnvMapDiff" (
  137.             00000000 TEXBLENDING_LEVEL_6 0
  138.             SBLEND_NONE SBLEND_NONE
  139.  
  140.             texture_stage_progs (
  141.                 3
  142.                 texture_stage_prog (
  143.                                          STOP_MODULATE STA_TEXTURE STA_CURRENT
  144.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  145.                 )
  146.                 texture_stage_prog (
  147.                      STOP_BUMPENVMAP STA_TEXTURE STA_CURRENT
  148.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  149.                 )
  150.                 texture_stage_prog (
  151.                                          STOP_MODULATE STA_TEXTURE STA_CURRENT
  152.                        STOP_DISABLE STA_TEXTURE STA_CURRENT
  153.                 )
  154.             )
  155.         )
  156.     )
  157.  
  158.     shader_cfgs (
  159.         8
  160.         shader_cfg "ShaderCfgCKeyTexDiff" (
  161.             00000000 0
  162.              blend_mode_cfg_refs (1 BlendModeTexDiff)
  163.             texture_slots ( 1 texture_slot ( 1 0 0 STEXTYPE_CKRGB ffffffff))
  164.         )
  165.         shader_cfg "ShaderCfg-IntensityRamp" (
  166.             00000000 0
  167.             blend_mode_cfg_refs ( 1 BlendMode-IntensityRamp )
  168.             texture_slots (    0 )
  169.         )
  170.         shader_cfg "ShaderCfg-Mod-Mod2X" (
  171.             00000000 0
  172.             blend_mode_cfg_refs ( 1 BlendMode-Mod-Mod2X )
  173.             texture_slots (
  174.                 2
  175.                 texture_slot ( 1 0 0 STEXTYPE_RGB FFFFFFFF )
  176.                 texture_slot ( 1 0 1 STEXTYPE_RGB FFFFFFFF )
  177.             )
  178.         )
  179.         shader_cfg "ShaderCfg-Mod-AddSigned" (
  180.             00000000 0
  181.             blend_mode_cfg_refs ( 1 BlendMode-Mod-AddSigned )
  182.             texture_slots (
  183.                 2
  184.                 texture_slot ( 1 0 0 STEXTYPE_RGB FFFFFFFF )
  185.                 texture_slot ( 1 0 1 STEXTYPE_RGB FFFFFFFF )
  186.             )
  187.         )
  188.         shader_cfg "ShaderCfg-3Pass-Embossbump" (
  189.             00000000 0
  190.             blend_mode_cfg_refs ( 3 BlendMode-Embossbump-Pass1 BlendMode-Embossbump-Pass2 BlendMode-Embossbump-Pass3 )
  191.             texture_slots (
  192.                 3
  193.                 texture_slot ( 1 0 0 STEXTYPE_ARGB FFFFFFFF )
  194.                 texture_slot ( 1 1 0 STEXTYPE_ARGB FFFFFFFF )
  195.                 texture_slot ( 1 2 0 STEXTYPE_ARGB FFFFFFFF )
  196.             )
  197.         )
  198.         shader_cfg "ShaderCfg-1Pass-Embossbump" (
  199.             00000000 0
  200.             blend_mode_cfg_refs ( 1 BlendMode-Mod2X-AddSignedComp )
  201.             texture_slots (
  202.                 2
  203.                 texture_slot ( 1 0 0 STEXTYPE_ARGB FFFFFFFF )
  204.                 texture_slot ( 1 0 1 STEXTYPE_ARGB FFFFFFFF )
  205.             )
  206.         )
  207.         shader_cfg "ShaderCfg-BumpEnvMapSpec" (
  208.             00000000 0
  209.             blend_mode_cfg_refs ( 1 BlendMode-BumpEnvMapSpec )
  210.             texture_slots (
  211.                 3
  212.                 texture_slot ( 1 0 0 STEXTYPE_RGB FFFFFFFF )
  213.                 texture_slot ( 1 0 1 STEXTYPE_BUMPMAP FFFFFFFF )
  214.                 texture_slot ( 1 0 2 STEXTYPE_RGB FFFFFFFF )
  215.             )
  216.         )
  217.         shader_cfg "ShaderCfg-BumpEnvMapDiff" (
  218.             00000000 0
  219.             blend_mode_cfg_refs ( 1 BlendMode-BumpEnvMapDiff )
  220.             texture_slots (
  221.                 3
  222.                 texture_slot ( 1 0 0 STEXTYPE_RGB FFFFFFFF )
  223.                 texture_slot ( 1 0 1 STEXTYPE_BUMPMAP FFFFFFFF )
  224.                 texture_slot ( 1 0 2 STEXTYPE_RGB FFFFFFFF )
  225.             )
  226.         )
  227.     )
  228.  
  229.     named_filter_modes ( 0 )
  230.  
  231.     named_shaders (
  232.         7
  233.         named_shader "IntensityRamp" (
  234.             00000001
  235.             shader_cfg_refs (
  236.                 1
  237.                 shader_cfg_ref ( ShaderCfg-IntensityRamp )
  238.             )
  239.         )
  240.         named_shader "DetailMod2X" (
  241.             00000001
  242.             shader_cfg_refs (
  243.                 2
  244.                 shader_cfg_ref ( ShaderCfg-Mod-Mod2X )
  245.                 shader_cfg_ref ( ShaderCfgTexDiff )
  246.             )
  247.         )
  248.         named_shader "DetailAddSigned" (
  249.             00000001
  250.             shader_cfg_refs (
  251.                 2
  252.                 shader_cfg_ref ( ShaderCfg-Mod-AddSigned )
  253.                 shader_cfg_ref ( ShaderCfgTexDiff )
  254.             )
  255.         )
  256.         named_shader "EmbossBumpmap" (
  257.             00000001
  258.             shader_cfg_refs (
  259.                 3
  260.                 shader_cfg_ref ( ShaderCfg-1Pass-Embossbump )
  261.                 shader_cfg_ref ( ShaderCfg-3Pass-Embossbump )
  262.                 shader_cfg_ref ( ShaderCfgTexDiff )
  263.             )
  264.         )
  265.         named_shader "SpecularBumpmap" (
  266.             00000001
  267.             shader_cfg_refs (
  268.                 2
  269.                 shader_cfg_ref ( ShaderCfg-BumpEnvMapSpec )
  270.                 shader_cfg_ref ( ShaderCfgTexDiff )
  271.             )
  272.         )
  273.         named_shader "DiffuseBumpmap" (
  274.             00000001
  275.             shader_cfg_refs (
  276.                 2
  277.                 shader_cfg_ref ( ShaderCfg-BumpEnvMapDiff )
  278.                 shader_cfg_ref ( ShaderCfgTexDiff )
  279.             )
  280.         )
  281.         named_shader "FontShader" (
  282.             00000001
  283.             shader_cfg_refs(
  284.                 3
  285.                 shader_cfg_ref( ShaderCfgBlendATexDiff )
  286.                 shader_cfg_ref( ShaderCfgCKeyTexDiff )
  287.                 shader_cfg_ref( ShaderCfgTex ))
  288.         )
  289.  
  290.     )
  291. )
  292.